Improbable Island Message of the Day (MoTD)

The new combat system in a nutshell!
Admin CavemanJoe2011-05-24 07:31:11 [Permalink]
Corporal Punishment will be telling you about this shortly, but for now, here's a quick run-down:

Orange targets are guarded. Green targets are vulnerable. Hit targets to change their colours, and the colours of other targets too. Every monster reacts differently.

When damage is dealt to a target, its SHOCK value goes up (that's the percentage marker to the right of the target). When SHOCK reaches 100% on a body part, it's disabled, and thus permanently vulnerable. Body parts recover from shock fairly quickly, so if you're trying to disable a particular body part, keep up the attacks on that area.

When all body parts are green (whether by being vulnerable or being disabled), the monster can't attack or defend.

Monsters will occasionally gear up for a strong attack - that's when one target turns red and all the others go vulnerable. Hit the red target to try to block the attack, or take advantage of the other targets being vulnerable. Disabled body parts can't do strong attacks.

Using grenades, skills, Insults and so forth will result in a random target being hit.

Have fun!
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